With the addition of a few new attacks, this phase plays out much like the last one, just be sure to get away from the glowing pipe (or hide in the corner near the pipe) to avoid the intermittent “Blackwater Blasts” Abzu will use. This one is just for show, but it’s a harbinger of what’s to come. If a character is struck, use Curaga on them to recover from the damage Abzu’s follow up attacks will inflict.Īfter being reduce to around 66% of its HP, Abzu will begin phase two by leading onto a ledge and using “Blackwater Blast”.
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If he hits he’ll inflict “Bound” and follow up with a series of attacks on his helpless foe. This attack usually targets the controlled character. He may use “Pounce” when leaving the ledge.
Pounce: Abzu will leap onto a ledge to use “Provoke” and “Playtime”. Ground Pound: Slams the ground, dealing heavy damage in an area around Abzu. In later phases he may repeat this several times in succession. Can do this multiple times in succession in later phases.īash and Smash: Two “Bash” attacks (see above) followed by a double-fisted smash, each dealing heavy damage.
Use fire magics to dislodge Abzu and keep punishing him.īash: Slams the ground with one fist, dealing heavy damage to enemies in front of it. Their aforementioned attacks are weak enough, but getting hit by several of them in succession can add up quick. If phase one lasts long enough Abzu will leap up onto a ledge and from there use abilities like “Provoke” (inflict “Berserk”) and “Playtime”, which coordinates the attacks of Abzu Shoats, often enticing them to attack a character en masse.
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Tifa and Barret absolutely can join in on this as well, albeit remotely, although Tifa’s main role in this fight is as a pure damage-dealer, and frankly she’s probably better off just pegging Abzu with repeated “Omnistrikes” while hoping for a generous Stagger period in which to use her full “Starshower”, “Rise and Fall” and “Omnistrike” combo. He can block, draw Abzu’s aggro, and use Fire (when he’s not healing) every time he has an ATB segment to spare. To this end, we load Cloud up with Fire + MP Absorption and Magic Up Materia. Your strategy for this fight will largely remain the same throughout - hit Abzu’s horn with Fira as much as you can. This is a glimpse of how annoying these foes will become as the fight intensifies, but for now do your best to ignore them. His Abzu Shoats are the main innovation in this fight, not Abzu himself, and they’ll generally prove to be a nuisance with their “Headbutt” and “Diving Tackle” attacks, which deal moderate damage and will knock a character down - possibly (read: frequently) spoiling attacks. He’ll generally only employ a limited variety of physical attacks during phase one, including “Bash and Smash” and “Ground Pound”. Your second fight with Abzu starts out pretty tame. Target the horns with Fira (left), and when Abzu is Staggered, dish out as much damage as possible.